/*
 * This file is part of the OregonCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

 /* ScriptData
 SDName: Boss_Mother_Smolderweb
 SD%Complete: 100
 SDComment: Uncertain how often mother's milk is casted
 SDCategory: Blackrock Spire
 EndScriptData */

#include "ScriptMgr.h"
#include "ScriptedCreature.h"

#define SPELL_CRYSTALIZE                16104
#define SPELL_MOTHERSMILK               16468
#define SPELL_SUMMON_SPIRE_SPIDERLING   16103

class boss_mother_smolderweb : public CreatureScript
{
public:
    boss_mother_smolderweb() : CreatureScript("boss_mother_smolderweb") { }

    struct boss_mother_smolderwebAI : public ScriptedAI
    {
        boss_mother_smolderwebAI(Creature* c) : ScriptedAI(c) {}

        uint32 Crystalize_Timer;
        uint32 MothersMilk_Timer;

        void Reset()
        {
            Crystalize_Timer = 20000;
            MothersMilk_Timer = 10000;
        }

        void EnterCombat(Unit* /*who*/) {}

        void DamageTaken(Unit* /*done_by*/, uint32& damage)
        {
            if (me->GetHealth() <= damage)
                DoCast(me, SPELL_SUMMON_SPIRE_SPIDERLING, true);
        }

        void UpdateAI(const uint32 diff)
        {
            //Return since we have no target
            if (!UpdateVictim())
                return;

            //Crystalize_Timer
            if (Crystalize_Timer <= diff)
            {
                DoCast(me, SPELL_CRYSTALIZE);
                Crystalize_Timer = 15000;
            }
            else Crystalize_Timer -= diff;

            //MothersMilk_Timer
            if (MothersMilk_Timer <= diff)
            {
                DoCast(me, SPELL_MOTHERSMILK);
                MothersMilk_Timer = urand(5000, 12500);
            }
            else MothersMilk_Timer -= diff;

            DoMeleeAttackIfReady();
        }
    };

    CreatureAI* GetAI(Creature* pCreature) const
    {
        return new boss_mother_smolderwebAI(pCreature);
    }

};

void AddSC_boss_mothersmolderweb()
{
    new boss_mother_smolderweb();
}

